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Made on Homer Street, Vancouver

At-home escape games for long Canadian evenings

Free browser mysteries you play in a tab, solo or over a video call, and printable party kits we send by email. Lock the door, put the kettle on, and let the rain do its thing.

  • 10-minute demo, live now
  • 1 to 10 players
  • Works on a video call
Wooden board-game pieces and a white die on a printed game board, photographed close up with a shallow depth of field

Three ways to get locked in

Pick the format that suits your evening. All of them start from the same idea: a good story, puzzles that make sense once you see them, and nothing to buy on the way in.

Browser games

Open a tab, press Start, and the room draws itself around you. Type answers, drag clues, tap what looks suspicious. No downloads, no accounts, no age gate, no charge.

Over a video call

One person shares a screen, everyone else shouts theories. We build the puzzles so a cousin in Halifax and a roommate in Victoria can solve the same clue at the same moment, four time zones apart.

Printable party kits

A PDF lands in your inbox. You print it, cut a few things out, seal one envelope, and host a 90-minute game for up to ten people around the dining table.

The games

Two browser mysteries and one kit for the table

How a game night usually goes

Somebody texts the group at 6:40 p.m. Pacific: "rain again, escape room at ours?" By 7:15 there are four people on the couch, one laptop on the coffee table, and someone insisting they have already figured out the lighthouse. They have not.

Forty minutes later the drawer is open, the cipher is cracked, and the person who said "just try 1867" has been forgiven. We have watched this happen enough times, in our own living rooms and on enough calls, to build the games around it: short scenes, puzzles that reward talking out loud, and hints that arrive before anybody gets grumpy.

Play times are honest estimates from real groups, not marketing numbers. If your crew is quick, the full games have optional side puzzles that add another fifteen minutes or so.

Read how it works
A child's hands on a white tablet showing colourful block-coding tiles, with toy dice-shaped robots on the table

Built for the calendar we actually have

Our year has a shape. March break with kids who are bouncing off the walls by Wednesday. Family Day in February, when half the family is in another province. Thanksgiving weekend with too many people and one working oven. The dead week between Boxing Day and New Year's, when everyone is home and nobody has a plan.

Those are the evenings we design for. The museum game exists because two of us have kids who wanted in on the "grown-up" puzzles. The Cabin Fever Kit was tested at a cabin near Whistler where the Wi-Fi gave up on day one, which is exactly why it needs only paper and scissors.

Everything is written in Canadian English by people who live here, so you will find Parliament Hill, Pacific time and the occasional ferry schedule in the clues, and none of the usual escape-room clichés about haunted asylums.

The full browser games open this autumn. In the meantime the demo below is complete, playable and free, and it is the fastest way to find out if our style of puzzle clicks with your group.

Games for families Games for remote teams

Questions people ask us

Do I need to install anything to play?

No. The browser games run in a normal tab on a laptop, tablet or phone. If you are playing over a video call, share your screen or have one person read puzzles aloud while the others solve.

Are the games really free?

The browser games are free to play, and the demo on this site is live right now. The Cabin Fever Kit is a printable PDF we send by email; it is free during our launch season, and we list the regular price on its page.

How long does a game take?

The demo takes most people 8 to 12 minutes. The Lighthouse Keeper runs about 45 minutes, Midnight at the Museum about an hour, and the printable kit fills a 90-minute party block with time for snacks.

What if we get stuck?

Every puzzle has three hints, each one stronger than the last. Using them does not lock anything or dock points; it just shows on your final screen so you can brag about a clean run next time.

Try The Locked Study tonight

Three puzzles, three hints, one timer. Most people are out in under twelve minutes. No sign-up.

Play the demo
Play the demo